EXILE.GAMES

THE STUDIO

We are two friends and developers. Together we make games for PC, Fortnite and Roblox.

We also build apps, online stores and websites. We are directly involved in every project, from the very first idea all the way through development.

The co-founders

Illustrated portrait of Chambe, a bald man with glasses and a beard, on a red background

Chambe

Co-founder

Software developer and game maker

I'm passionate about video games and about building software, and I've spent the last 20 years working in the IT industry, from software development to just about every corner of the field. That experience is what I bring to every game and every product we make at Exile.

I enjoy turning ideas into things that work, and work well: prototyping a mechanic, designing the structure behind it and polishing it until it feels right. At the studio I combine game development with the websites, online stores and apps we build for our clients, always with the same goal in mind. Software, like games, should be a pleasure to use.

Illustrated portrait of Reiback99, with a red beard, glasses, a beanie and a gaming headset, on a teal background

Reiback99

Co-founder

Game developer and digital creator

I'm Víctor, and I went from managing servers and gaming communities to creating my own experiences. In recent years I've focused on building maps and games for Fortnite with UEFN, which I now combine with making independent games in Godot. I'm involved in the whole process, from imagining the mechanics and designing the worlds to developing, testing and getting each project out into the world.

I learn by doing, by experimenting and by always asking myself how an idea could be taken a little further. I'm passionate about progression systems, multiplayer experiences and the technical challenges that seem impossible at first. With this studio I want to shape games with personality, listen to the people who play them and keep improving them together with their community. But above all, I want to make games people want to come back to.

How we work

Made in-house.

We design and code our own games. We test ideas, build prototypes and keep working on what works.

Different platforms.

We work on PC, Fortnite and Roblox. Every project has its own mechanics, goals and audience.

Straight talk.

When you work with Exile, you talk to the people who are actually building your project.